The Mars
English
English
  • Overview
  • Metaverse?
  • World View
    • Colony Model
    • Part 1 : Immigration from Earth to Mars
    • Part 2 : Mars Environment
    • Part 3 : Mars System
  • Tokenomics
    • Token Distribution (MRST)
    • Token Distribution (PBOS)
    • Metaverse Rewards
    • Token Usage
    • Stake & LP Rewards
    • Legal Opinion & Audit
    • MRST Mining App Rule ver.1
    • MRST Mining App (Ecosystem) ver.2
  • Metaverse Gameplay
    • Basketball
    • Racing
    • Art & Hobbies
    • Character Growth Elements
    • Colony Competition
  • UGC
    • Game Maker
    • Item Creation
    • Clothes Design
    • Building Design
    • Space Expansion and Decoration
  • Metaverse Contents Expansion
  • DAO (SBT)
    • Phobos Delegate
    • Senatus Parliament
  • Roadmap & Contents Development Schedule
  • Technical Specifications
  • Team & Advisor
  • Partner
  • Disclaimers
  • Links
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  • Play Rewards (Play and Earn)
  • Distribution Ratio
  • Play Distribution: 60% - 80%
  • UGC Game Maker Rewards: 1% - 30%
  • Senatus Parliament Budget (DAO): 10% - 15%
  • Distribution Ratio Simulation

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  1. Tokenomics

Metaverse Rewards

PreviousToken Distribution (PBOS)NextToken Usage

Last updated 2 years ago

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Play Rewards (Play and Earn)

The Mars issues a maximum of 1 billion MRST in the first year of metaverse Play and Earn, and it decreases every year, and issues a maximum of 0.5 billion from the 6th year. As long as the metaverse platform system is live, it will be continued.

It is philosophy of The Mars that not only creators but also users contribute to the maintenance of the Mars: metaverse ecosystem should receive the largest amount of play rewards. Users can spend the MRST given as a reward through different usage in the game. MRST is an essential currency as it is the key currency of Mars: Metaverse.

Users can receive all rewards they can receive on the day when they play for about 3 to 4 hours a day. It is not restricted to play over time, users cannot receive extra MRST rewards.

If the number of daily active users (DAU) is less than expected, the maximum daily amount of MRST acquired is limited to 60. In terms of 20 million DAU, MRST corresponding to the year's maximum issuance is distributed daily. If the DAU is reduced, the number of MRST received per person will increase, but the total issuance will decrease. The reward of MRST follows the formula below.

R=min(1,DcuDmax3)R=Actual issuance ratioDcu=Number of current usersDmax=Number of expected usersR= min(1, \sqrt[3]{ \frac{D_{cu}}{D_{max}} })\\\\ _{} \\\\ _{R=Actual\: issuance\:ratio}\\\\ _{D_{cu}=Number\:of\:current\:users} \\\\ _{D_{max}=Number\:of\:expected\:users}R=min(1,3Dmax​Dcu​​​)​R=Actualissuanceratio​Dcu​=Numberofcurrentusers​Dmax​=Numberofexpectedusers​

Distribution Ratio

The distribution ratio varies according to ecosystem activation (DAU). Please refer to the detailed table below for the ratio by section.

Play Distribution: 60% - 80%

Users are rewarded for creative activities, such as games, lectures, busking, and hobbies within the metaverse.

UGC Game Maker Rewards: 1% - 30%

This is a reward given to the creator when the user plays through the in-game created by The Mars Game Maker. Compensation is given by the share according to the Mean Time Spent (MTS).

Senatus Parliament Budget (DAO): 10% - 15%

It is budgeted by the Senatus Parliament, the DAO of Mars: metaverse, which is composed of Phobos Delegates. Senatus Parliament can spend the budget to expand the Mars: metaverse ecosystem.

Distribution Ratio Simulation

Official Service from 1st year to 7th year of max. MRST issuance (in blue) and 1 million DAU (in red)
Open Beta and 1st year of official service issuance
2nd year of official service issuance
3rd year of official service issuance
4th year of official service issuance
5th year of official service issuance
from 6th year of official service issuance until the service end